package game.view.mainscene
{
	import flash.display.Sprite;
	
	import game.view.universal.PlayerItem;
	
	public class MainSceneView extends Sprite
	{
		public var mapLayer:Sprite;
		public var itemLayer:Sprite;
		
		public var playerSelf:PlayerItem;
		
		public function MainSceneView()
		{
			mapLayer = new Sprite();
			addChild(mapLayer);
			
			itemLayer = new Sprite();
			addChild(itemLayer);
			
			playerSelf = new PlayerItem();
			addChild(playerSelf);
		}
	}
}